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City State Entertainment, LLC




City State Entertainment, LLC is hiring a Remote Senior Gameplay Engineer (Remote)

Job Description

City State Entertainment is looking for a Senior level Gameplay Engineer to help create Camelot Unchained. You’ll work primarily within our server code to implement features from combat to crafting to guilds. You can also expect to make forays into client code to expose those features to the user, although you can leave the hardcore engine development and final UI polish to others.

Qualifications

  • Fluency in C++, C#, or Java
  • Avid and thoughtful gamer, especially of MMORPGs
  • Strong data structures and algorithm skills
  • Broad general understanding of game systems such as combat, physics, and pathfinding
  • Knowledge of network programming considerations 

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City State Entertainment, LLC is hiring a Remote Gameplay Engineers (Remote)

Job Description

City State Entertainment is looking for two Mid-level Gameplay Engineers to help create Camelot Unchained. You’ll work primarily within our server code to implement features from combat to crafting to guilds. You can also expect to make forays into client code to expose those features to the user, although you can leave the hardcore engine development and final UI polish to others.

Qualifications

  • Fluency in C++, C#, or Java
  • Avid and thoughtful gamer, especially of MMORPGs
  • Strong data structures and algorithm skills
  • Broad general understanding of game systems such as combat, physics, and pathfinding
  • Knowledge of network programming considerations

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City State Entertainment, LLC is hiring a Remote Senior Server Engineer (Remote)

Job Description

City State Entertainment is looking for a senior server engineer to help define and build our game server architecture. This position will go deeper than just gameplay, to make sure we're balancing our loads, maximizing our thread usage, and minimizing our bandwidth usage.

Qualifications

 

  • Expert fluency in C# or Java, preferably C#

  • Expert data structures and algorithm skills

  • Prior game development experience

  • Experience with network and client/server programming

  • Understanding of dynamic distributed systems

  • Mastery of threading and concurrency

  • Broad general understanding of game systems such as combat, physics, and pathfinding

  • Experience with databases

 

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City State Entertainment, LLC is hiring a Remote Web Backend Developer (Remote)

Job Description

City State Entertainment is looking for an ASP.NET developer to help create Camelot Unchained. You'll take part in the development of an API that securely provides important gameplay data and functionality in real-time to both the game UI and the public. As part of this position you will work closely with both gameplay and UI developers to help facilitate the flow of information through the API layer.

Responsibilities

  • Expose data from deep in the gameplay server to secure web APIs

  • Support, guide, and feed our in-game HTML-based UI

  • Create features behind public webpages to engage and support our community

  • Provide hooks for systems like crafting and guilds to be accessible everywhere

  • Collaborate closely in a small, gamer-focused and developer-driven team

Qualifications

 

  • Fluency in .NET development using C#

  • Experience with recent ASP.NET WebAPI versions

  • Experience creating secure & robust but remixable REST APIs

  • A passion for gaming, especially MMORPGs

  • A relentless focus on the end-user experience

  • Comfortable with code versioning tools such as git

  • Minimum 3 years experience in web backend development using any technologies

 

Big Bonuses

  • Experience with GraphQL

  • Experience with SignalR or WebSockets

  • Experience with SSO systems

  • Experience with JavaScript / TypeScript and front-end web development

  • Willingness to engage the user and mod-maker communities

  • Familiarity with APIs from other games

 

Smaller Bonuses

  • Experience with MongoDB or other document-oriented data stores

  • Experience with persistent data structures & functional programming

  • Experience with AWS or Google Cloud hosting

  • Experience with analytics

  • Experience with native development in C++

  • Prior game development experience

  • Degree in computer science or related field

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City State Entertainment, LLC is hiring a Remote Senior Gameplay Engineer

Job Description

City State Entertainment is looking for a Senior level Gameplay Engineer to help create Camelot Unchained. You’ll work primarily within our server code to implement features from combat to crafting to guilds. You can also expect to make forays into client code to expose those features to the user, although you can leave the hardcore engine development and final UI polish to others.

Qualifications

  • Fluency in C++, C#, or Java
  • Avid and thoughtful gamer, especially of MMORPGs
  • Strong data structures and algorithm skills
  • Broad general understanding of game systems such as combat, physics, and pathfinding
  • Knowledge of network programming considerations 

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City State Entertainment, LLC is hiring a Remote Gameplay Engineers (Mid-level)

Job Description

City State Entertainment is looking for two Mid-level Gameplay Engineers to help create Camelot Unchained. You’ll work primarily within our server code to implement features from combat to crafting to guilds. You can also expect to make forays into client code to expose those features to the user, although you can leave the hardcore engine development and final UI polish to others.

Qualifications

  • Fluency in C++, C#, or Java
  • Avid and thoughtful gamer, especially of MMORPGs
  • Strong data structures and algorithm skills
  • Broad general understanding of game systems such as combat, physics, and pathfinding
  • Knowledge of network programming considerations

See more jobs at City State Entertainment, LLC

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